
Among Us has seen several new content updates since its initial release and rise in popularity. Some have been more significant than others, such as the recent update which contained Among Us' new Airship map. One of the newer focuses of developer InnerSloth, however, is the introduction of new colors. Pink, Gray, and Tan are among some of the colors being added to Among Us, and more are likely on the way. However, instead of adding new colors, developers should look into adding new patterns for Among Us' character models.
Hats, outfits, pets, and color are the only customization options available to players in Among Us right now, but if a player loses their color they are forced to choose a different one. Incorporating patterns into player models could be a simple-yet-impactful decision that would allow for more character variation. With players seeking out new updates, and often producing their own content in the form of Among Us mods, why not include a design update to make each Crewmate more customizable?
One of the earliest complaints of Among Us was a lack of accessibility for players with colorblindness, which led to Among Us' wire task getting an update to include symbol designations as well as colors. Despite this, there are still players that have difficulty differentiating certain colors from one another in matches. By including patterns, Among Us players could extend callouts into phrases such as 'polka-dotted or 'striped' and still contribute evidence to each conversation. Alternatively, impostors could take advantage of the patterns of other players and deflect blame to innocent crewmates.

While the addition of new colors to Among Us will certainly spice the game up visually, allowing players to potentially combine colors into different patterns exponentially increases the customization options. Designating color palettes as primary and secondary or releasing patterns with set color palettes decreases the likelihood that players will join a lobby with their favorite color already taken. This can be particularly confusing when certain players or lobbies of friends suddenly find colors changed around, despite the inclusion of usernames in-game.
Currently, certain pets are available as purchasable cosmetics within the game. As time goes on, microtransactions are becoming more common in the gaming industry among both AAA and indie game developers. Including patterns in the purchasable market could create another income stream for InnerSloth, potentially expanding the lifespan of Among Us and its team of developers. Elaborate or custom patterns could be unlockable through challenges, giving players visible goals to work towards and increasing the amount of time spent on the game.
Any additional updates to Among Us would be a welcome change to its fans and content creators alike. Patterns could certainly swap things up, from call-outs to potential camouflages on different maps. The combination of different colors could increase the difficulty of a game that many have already mastered, while also increasing customization options.
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